On Friday, I joined Sparrow Films as an environmental artist for their project: HALO: Raptor. It's a fantastic opportunity, but having signed an NDA, I probably won't be saying or showing too much about the work. Here is their latest teaser:
Blender School: A look at rock scatters I still feel like I need either a system, an approach, or a workflow for handling pebble scatters. ...
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