I have dabbled with photogrammetry. It's a powerful and relatively easy way to generate 3D assets for a scene. I always intended to go deeper into the field, maybe trying my hand at a full workflow instead of using my phone app, which admittedly works pretty well.
So there's a new method. Instead of scanning an object with a lidar rangefinder-equipped phone, you input a single image and allow a machine-learning algorithm to do the hard work. That doesn't sound like it's going to compete with a photogrammetry capture, but you know what, a bit bloody does.
See https://huggingface.co/spaces/ilcve21/Sparc3D
Friday, 20 June 2025
Most impressive!
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