Showing posts with label Battlefield 6. Show all posts
Showing posts with label Battlefield 6. Show all posts

Friday, 10 October 2025

Under the weather

I have flu-like symptoms, just under a week since I got the flu jab. It could be COVID. It's not kept me off work, but I have zero energy or effectiveness.

Naturally, I have been treading water, creatively. Rendering World Creator terrains using True Terrain 5.




It passes the time, but doesn't move me forward. If I'm feeling better over the weekend, I'll embark on more Blender-School.

Battlefield 6 releases today. I've always been a big fan of the franchise. I liked the last one, but I didn't love it and stopped playing because, at the time, it was crashing my system due to a CPU stability problem. I am probably going to get it, and it will cost me some productivity. 


A tale of two terrain generators

 I've somehow fallen into a new workflow where I use both World Creator (WC) and Gaea to create a terrain. I use WC's ability to qui...