When I woke up this morning, I wasn't sure how I felt about the build. I thought that I'd sunk a few hours in yesterday where I was throwing crap at the model in terms of discordant and ill-fitting additions. The classic problem occurs when my enthusiasm and eye for detail are lost. I grabbed a coffee and had a look at the previous night's progressive renders. Actually, the issues were nothing more tidy-up can't fix.
School!
My two children returned to school today, giving me a clear run at continuing the "mini" project, which has surpassed most projects I've done before. In terms of built effort, this looks like the most significant model I've ever built. I use a lot of instancing and mirroring, which means keeping the file size down. I'm organizing the outliner far better than in the past—hierarchies and everything!
 |
Engine clean-up |
The thruster blocks are shorter and mount deeper within the engineering block recesses. I added struts to the docking arm. I quickly disliked these struts because they were sloppily cut.
 |
Another kitbash addition! Docking arms from an Orbital Elements vehicle, fit nicely here. |
I started to put some cables onto the engineering block. I'll go back and add more if I don't think it's overly cluttered. Now, it's time to turn my attention to the emergency ejection hatch for the stutter warp drive.
 |
A door in the engineering block to push the stutterwarp drive out, if it decides to go critical... |
 |
The hatch was restarted twice. Reasonably happy with it now. |
 |
Lifeboats rebuilt. They'll pass for now. I'm eager to paint them orange. |
I'm still not there. Tomorrow, I will complete the main build. Some additional external vehicles need to be attached to the front spin ring. However, most of the work remains on the front end. A nip-and-tuck of those discordant elements will get us to the finish line.
Then I'll need to decide if I go into texturing and lighting before completing the rather large docked sub-vessel, and exploration vessel that goes ahead to scout. I could do with a change from modelling before starting that.
Oops Moment
I had a fat-finger moment earlier today. I somehow turned on a Gismo change that stopped my scale tool from working. Instead, the tool only adjusted a coordinates gizmo I'd somehow turned on. I spent about twenty minutes trying to work out what I'd done.
Answer:
It turns out that I'd used a random keyboard shortcut to enable Origins-only for the transform tools. I disabled it using a checkbox under the Tool N tab.
No comments:
Post a Comment