Tuesday, 22 September 2026

whoopsy

 I fat-fingered the build of a new Gaea terrain for Halo: Raptor; instead of setting its resolution to 16k, I set it to 64k by mistake. The result was a very, very long build time, which exhausted my system's storage before it finished—about half a terabyte. I had to cancel and delete the cache files. Phew! Lucky I didn't corrupt my system.


I'll try again tomorrow. I feel like I just can't get the density right.

Concept sketches for MSVAs


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whoopsy

 I fat-fingered the build of a new Gaea terrain for Halo: Raptor; instead of setting its resolution to 16k, I set it to 64k by mistake. The ...