I started to fashion a quick scene that includes my "nauts". Just a bit of fun using a World Creator terrain. In this case, I wanted a mostly featureless plane, which I think I delivered, maybe a little too well.
I thought I'd go back and create something a little more dramatic, and while creating a terrain, I remembered that the World Creator had updated its Blender bridge -- a small tool that syncs World Creator directly with Blender.
Well, it's working rather well.
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| Conventional low-cost shader setup, unlike True Terrain's powerful but demanding node magic. |
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| I will return to the tool with some bigger tests soon. |
I still think that True Terrain 5 is the best thing since sliced bread, but I do need to cultivate more terrain options. Currently, the masking system in True Terrain isn't aligning masks onto the terrain properly, which is a right pain. It's not a show-stopper, but it does stop me from using a tried-and-tested workflow that gets more nuanced results than the other masking tools.



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