I need to complete the terrain task for Halo: Raptor. I really do, but I also need to be able to stretch other Blender skills. So, over this week, I will find the time to do a small project.
"Eden Bomb" is a landscape scene depicting a kind of bomb crater or craters that seed life in an alien desert landscape. It's a simple dry terrain with some crater-shaped plant scatters. Easy! Well, maybe.
I wasted hours trying to replicate the render layers test I completed a few weeks ago. Some element of my notes must be off as I was getting render layers seemingly not saving visibility states, so I was repeatedly turning elements on and off. I'll come back to it soon.


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