Thursday, 7 May 2026

A May week

 

Cthulhu chamber

Playing around with modular concrete rooms that connect together to form endless interiors... A quick and dirty animation! 



Fun, but rough. I'll create rooms with a bit more detail and nuance, should I come back to this again. The most important thing I got out of this exercise is a reminder that every video I create always turns into a stuttering, artefact-laden mess. I need to investigate what steps I should be taking to not make them that way. This is annoying because I'm already rendering to stills and completing the animation in DaVinci Resolve.

Update required

Halo director wants an update on the terrain. It's still dragging because its slow work, but lets see if I can get it finished this weekend. 


Gamma 2 - random photo (National Space Centre)


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A May week

  Cthulhu chamber Playing around with modular concrete rooms that connect together to form endless interiors... A quick and dirty animation!...