Monday, 25 May 2026

Material Progress

 I am slowly developing some better "big terrain" materials for use on the Halo: Raptor project. It's really slow going.

Tomorrow, I may do a Blender School post exploring how True Terrain 5's premade terrain materials develop their natural patterns—mostly using noise filters.


A True Terrain 5 premade material on a Martian-adjacent terrain 

I bought a bundle of add-ons!

I liked the look of some if its items, especially the camera rig. They are old works, but the blurb says that they all work with Blender 5.1.

Expect to see some experiments documented right here when I find time to install, read the docs and experiment with them. CableCam will be the first, although WeatherFX also looks really useful. 

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Blender School: Terrain 5 Materials

 I need to up my game. Seriously, I have been doing rookie-level terrain materials since I started using True Terrain 5. I'd just apply ...