I placed a hex on today's release by talking about Blender 5.0 in yesterday's post. The foundation just pushed the release back a week, so the release candidate is now due on the 12th and the full release is now due on the 18th of November. Oh hum! These things happen. I suppose the remaining bugs and issues appear too serious to be resolved with a few quick updates over a few days.
I'm still working towards a release celebration render.
Work-in-progress:
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| Test shot |
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