This Blender Bros course runs through the modelling of a futuristic crane. Component one is a support leg.
Support Leg - part 1 of the Blender Bros Free Solid modelling course |
More things
More natural-looking terrain textures. This took a while, and it still needs some improvements in terms of "bush and shrub noise". It is much improved from my earlier efforts.
I challenged myself to only use one texture, so all variations in this terrain come from filtering, scaling and masking.
One texture to rule them all |
The challenge of big noise
This effort helped to clarify an important requirement for terrain texturing. Terrains of any reasonable size have large-scale noise, not just the shift of textures that you expect to see from cliffs, rocky outcroppings and scree banks. There are countless mechanisms at work: seepage and sediment build-up, the effects of wind and moisture, and so many more. True-Terrain 5 has some really powerful tools for masking and noise-making, but you really need to work hard to ensure that these tools produce natural-looking results that create the illusion that these natural mechanisms have been at work.
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