Saturday 27 August 2022

Space Refuge


A model I'd been playing with over the last week. I'll create some deck plans soon, so that this place can be used in a science fiction role-playing game.

 

Tuesday 23 August 2022

Hero of the forge: Heroforge into Blender

 

I'm thinking about finally having a go at 3D printing. I'd like to build some space ships! Also minis!

So I designed a miniature using the Heroforge online editor. It's amazing! Also $8 for the 3d file. Imported into Blender:

Front soldier

Back o' the soldier

Sunday 21 August 2022

Busy times

Sketch
First bash

 
I've not had as much time to throw at Blender as I'd have liked. We're still decorating the new ground-floor extension. Next week I have a lot of new furniture arriving, so that's going to eat into my Blender time.

Right now: Space Refuge.






I wasn't happy with it, so I restarted

Better!

 Cables from Cablerator_1.4.5



Monday 15 August 2022

Back to work

Vaction over. So less time for Blender but still some time.



I used blender to test out furniture options for the new office. Tight!

Real deal


5 minute test using the new Sanctus materials. They're  really nice.

Wednesday 10 August 2022

Time of Transition

 
I'm nearing the end of my summer vacation -- second week at home. We have a ground floor extension which should have some final touching up completed today. Tomorrow, desks and chairs arrive for my new office -- freeing up the third bedroom, so my two boys can finally have rooms of their own.

So I'm not getting a huge amount of Blender time. 


Playing with ideas for a space station orbiting a planet. I want a moon-like planet.

Blender extension concept render

Extenion in RL. Note the gap above the office door. That gets fixed today.


I bought another plugin!

Sanctus Library of procedural materials. Looks great! I only had a brief play with it yesterday.

Sunday 7 August 2022

A Week without Blender (Holiday in North Wales)

 


It was nice to get away from it all -- even some of the good stuff, like Blender. Time away from 3D resets your brain. I enjoyed baffling people by taking lot of photos of seemingly nothing -- rock photos for a source of new materials, to you and I.

Black Rock Sands, a filming location for the 1971 Macbeth. Really cool beach, perfect for three witches or regular tourists.


This was a quick play around. I didn't have too much source material for limpety sea rock, so this is far from an ideal source. I managed to make it seamless, although it as a bit too much repetition for a staring role in a Blender scene.


A little over-cooked, but adequate for some background elements. I do notice something that seems to have crept into yesterdays 3.2.2 update: the displacement is showing sampling lines. I'll need to look into that, in case I just missed a property change.

More house

This morning I showed Clara the "dream" house. She had some constructive criticisms of the design, including a wish to have direct...