Saturday 16 December 2023

Back to True Terrain testing

 
A new alpha dropped Friday evening. I promised myself that once installed, I'd only spend a few minutes testing. Well, two hours later, I found myself walking along a frozen stream on an alien world.

True-Terrain 5 alpha 34 

On Saturday, I tested a scene using three separate terrains - a foreground, midground and background. Great for getting depth and allowing for an easier time with dense scatters.

New low-poly alien plants

I built a low-laying terrain in World Creator, exported it as a height map, and loaded it into True-Terrain in all its 1GB glory. It's just too wacky, and although the scatter is nice in areas, it's too much of the same. It needed some break-up elements. Maybe a few trees and a point of interest.

Scatter madness!

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