Thursday, 17 July 2025

Last work shift of the term. Summer Break!

 One more shift between me and round-the-clock Blender!

The film project work hit a dead end yesterday. I did an update terrain and shared it with the team. It needed more oomph. For some reason, the terracing had disappeared as part of my efforts to increase cliff steepness.


Another iteration!

I worked up yet another version, this time ensuring the terracing wouldn't get blown away during the process. 



There's a little bit more sand buildup at the base of the cliffs than planned, but without it, the cliffs don't look natural. World Creator's sand simulation's minimum sand goes from nothing to a bit too much. 

Pumped up with some post-effects

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Last work shift of the term. Summer Break!

 One more shift between me and round-the-clock Blender! The film project work hit a dead end yesterday. I did an update terrain and shared i...