I bought an addon a few weeks ago called Rock it! It's a nice procedural rock generator, like Rockify.
I went to see the documentation before giving it a test and discovered that a separate v2 has been released. I was annoyed that it was released as a separate add-on, but it looked much expanded and was relatively cheap, so I bought the new version. If I had read the page more thoroughly, I'd have discovered that you can get it for free if you already have version 1. Ho hum!
So here's an overview of Version 2
Rock Type (1-9)
Choose from the following types of rock materials:
Resolution:
Sets the mesh resolution. Higher means bigger meshes, more detail, more resource-hungry.
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Scale:1 with 86,000 faces |
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Scale: 3 with 3,357,000 faces |
Extra Shapes
Places outcropping rock onto the underlying mesh.
Adjust the scale and density of these outcroppings.
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S:3/D:3 S:7/D:4 S:4/D:7 |
Small Detail breaks up the surface of the mesh using finer details.
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Small details |
As you'd expect, Large Detail applies larger structures on the surface of the base mesh.
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Large details |
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Suzanne Res:5 with 0.1/0.2 scale on small and large detail |
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Odd mesh. |
Early thoughts
This is a great little tool that has a lot of potential. The library of rock types and parametrics gives you a lot of potential rock types. Getting exactly what you want will require some tinkering.
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