I'm currently focused on completing previs terrains for the Sparrow Films project. As I'm still working on this, it has sapped my general Blender time. Just a few things, here and there.
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16km terrain test |
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Scatter practice, home-made rocks become mini trees or bushes. |
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Rock it! v2 test. Nice!
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I need to put some notes together for using Rock it V2. It's very good, but the rock formation tends to appear as a regular pattern that doesn't look particularly convincing. It's been a while since I tried Rockify, which is also good and offers a similar workflow.
I'll post some Blender School content after work. Yesterday, I learned a nice workflow for setting up a camera rig, but I didn't quite get it working because I was animating on a path without placing the camera on the path correctly. This was all because I wanted to create a quick walk/fly-through animation of the latest terrain.
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