Friday, 14 March 2025

Dead System Saga - Episode 3 Transit glitch

 Yesterday, the new workstation was due to be dropped off by the courier. Uncertain as to who holds liability for the machine, I was worried about it being lost in limbo and SCAN then declaring that it wasn't their problem. My fears appeared to have been realised as the courier's tracker noted that he, "Dave", was running late after the end of the expected delivery window (11:30-12:30). The hours passed, and the status did not budge. After five hours of waiting, I decided to call Scan to see if they knew what had happened. The agent was unsure but said their tracking page showed the delivery was still on the van. I left him to investigate and then, ten minutes later, received an email that confirmed that, in fact, the system had been delivered at the beginning of the delivery window. A glitch!



So what's next? The system must be verified before it is marked as received. Someone must photograph the bits and verify serial numbers, as I can see RMA as a potential target for passing off faulty stuff. Hopefully, the system will be in the hands of an engineer who can qualify the problem and do all the necessary rebuilding before it comes back repaired or, given the apparent damage to the motherboard, rebuilt.

Luna Lander

The lander's construction progressed slowly. It seemed slow for a relatively small vehicle that had yet to be plastered with tiny details.

Nothing is outrageously wrong or bad. Sometimes, a design drifts away from you as you make minor tweaks. I wasn't going for a yellow thing; it just looks nice and bright in that colour. I will go for a more sophisticated scheme: two-tone greys with some stipes and technical decals. 


The cargo canister was built years ago using Fluent Power Tools. It's alright but not great. I may rebuild it this morning.

What to do:


  • I might make significant changes to the proportions, such as making the legs bigger and chunkier.
  • Cargo container isn't a perfect match, although it's reasonably well built.
  • Internals within the cockpit area
  • Surface details and decals. Lamps/clasps/ladder rungs, those sorts of things.
  • Colour scheme.
  • Clean-up and decide whether I want to sell it.







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