Friday, 30 August 2024

Hab work in progress

 


The second habitat, the R5000, has been a bit more trouble. It's at the scale where windows just don't make sense. The central area has windows, but they'd be the size of large buildings. Stupidly enormous!

I'll rethink the approach. Back in the day, windows could be handled using a noise mask rather than painting individual faces. Much more sensible!

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More project work progress

 I spent most of today tweaking the previs terrain for the service road. It's now reasonably close to the ARMA 3 storyboard. Matching a ...