I'm still focused on 2D illustration work (deck plans for the recent starship that I designed). I still hope to submit a cave-based render to the True-VFX community competition on their discord.
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Start of Week, Start of November
Start Of Week Last week I did some good work on terrain sculpting, pushing the Halo: Raptor work slightly forward. I need to continue with ...
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UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
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True Sky 2.x was arguably the best Blender addon for creating your own skies. It didn't give you the high detail or complexity of a well...

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