I stopped trying to create landscape scenes when my system became unstable. The stability is back since I now drop the performance core ratio from 55x to 52x when I boot up.
I've been steadily importing terrains into Blender using World Creator's bridge. This lets you build in World Creator and then sync with Blender. Being able to iterate changes on the fly is very helpful. Sadly, the nice Substance Painter materials I'd set up couldn't be brought into Blender. I'll export the maps manually next time.
Wednesday, 8 November 2023
More tentative World Creator output
Subscribe to:
Post Comments (Atom)
Wednesday project
This morning, I decided to invest a couple of hours into a mini-project before returning to the big stuff. At work, I'd been watching th...
-
UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
-
True Sky 2.x was arguably the best Blender addon for creating your own skies. It didn't give you the high detail or complexity of a well...



No comments:
Post a Comment