I stopped trying to create landscape scenes when my system became unstable. The stability is back since I now drop the performance core ratio from 55x to 52x when I boot up.
I've been steadily importing terrains into Blender using World Creator's bridge. This lets you build in World Creator and then sync with Blender. Being able to iterate changes on the fly is very helpful. Sadly, the nice Substance Painter materials I'd set up couldn't be brought into Blender. I'll export the maps manually next time.
Wednesday, 8 November 2023
More tentative World Creator output
Subscribe to:
Post Comments (Atom)
Product complete and submitted
I spent much of yesterday and all of today putting together my first Blender product. It's done! Now, I have to wait for the review to ...

-
True Terrain 5 is a terrain creation tool for Blender 4. It retains the basic concepts of True Terrain 4 but uses a brand-new application p...
-
Splash AhhAhh! Hello and welcome to my blog about Blender, the 3D modelling and animation tool. I'm starting this blog simply as ...
No comments:
Post a Comment