I stopped trying to create landscape scenes when my system became unstable. The stability is back since I now drop the performance core ratio from 55x to 52x when I boot up.
I've been steadily importing terrains into Blender using World Creator's bridge. This lets you build in World Creator and then sync with Blender. Being able to iterate changes on the fly is very helpful. Sadly, the nice Substance Painter materials I'd set up couldn't be brought into Blender. I'll export the maps manually next time.
Wednesday, 8 November 2023
More tentative World Creator output
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Positive feedback
<sings> Positive Feedback! Doesn't it just make the world go round? I posted shots of the latest iteration of the Scene 002 terra...
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UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
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I may be jumping the gun here, but today is the scheduled day for Blender 5's release. It's a big deal! I have already pointed out t...



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