World Mapping
I made a fair start on the new planet maps. I didn't spend as much time on it as I'd hoped. Too tedious? Not really, drawing thousands of miles of coastline is quite therapeutic, although I wasn't getting a very satisfying result with the default brushes, but switching to other brushes went too far.
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| Close-up of the region of interest with the arrowhead lake |
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| Test render....displacement map is a leftover and is putting mountains in the sea |
I won't be able to show off the finished result because of the NDA. I am still playing with the idea of creating a set of planet maps to sell on Superhivemarket.
Next step: I'll give the coastline a once-over. I think I need some more rivers branching from some of the bays. Some more broken coastline. If there's to be a polar cap, I might break up some of the northern and southern coasts to represent ice-age-related damage.
By the end of today, I need to be making progress on the terrain painting, as I need this completed for Monday and don't want to work on it during the weekend.
Next step: I'll give the coastline a once-over. I think I need some more rivers branching from some of the bays. Some more broken coastline. If there's to be a polar cap, I might break up some of the northern and southern coasts to represent ice-age-related damage.
By the end of today, I need to be making progress on the terrain painting, as I need this completed for Monday and don't want to work on it during the weekend.
Terrains
Just a terrain doodle I created last night. Trying not to get overwrought with the filters and to keep the scale realistic. The bumpy foreground is likely showing artefacts from some of the filtering...like tiny mounds.![]() |
| 16km terrain with a properly scaled mountain. |




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