I've had a few false starts with the background landscape scene. Expectations are riding high, and I seem to have lost my knack for realistic scattering. I want to go big, but scattering works best in small scenes. One answer is to tackle the scene in layers to show off a mind-blowing amount of clutter. This is the way!
Progress
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Background clutter objects |
I spent too much time doing test renders with these objects. I need to pull back and get the scenery in place.
While it was indulgent to do a lot of test renders, they helped me focus on deficiencies in the ship, which I will address at the end. For starters, I'll improve the ramp pistons and add some more machinery are on that leading edge.
I need to get this complete!
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