Friday, 2 May 2025

Gunship: Continues #2

 Gunship details continue:



Edge detailing is progressing. There are lots of chunky details on the edges. Keep the surface plates a bit cleaner to maintain the tension between busy edges and less busy surfaces.


I'll add a level of tiny raised blocks on the top places. I could be using Random Flow for this. Random Flow is great, but I wouldn't get the Star Wars vibe, which requires certain types of greeble elements.

No comments:

Post a Comment

Blender School: Making assets using Polycam scans

 Polycam is a super-convenient phone-based photogrammetry application that I used to create simple models for use in Blender. See their Blen...