Oh boy, what...a...mess
I booleaned all the many tiny elements so that the ship isn't a jumble of hundreds of items. It worked except some of the larger components, such as the main hull, are messed up. There are breaks in the meshes, and many normals are inverted but won't unify, so I've had to manually select and flip.
The effort is pretty much finished, but for countless minor issues, and a few areas where the modelling must continue, such as underneath.
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Underneath, gears up |
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