The company I worked for found it necessary to drastically downsize. I was one of the employees selected for redundancy. This absolutely sucks, but you have to hope that better things are coming.
In the coming weeks I'm likely to have a bit more Blender time, which is good.
Cutter progress:
Friday, 28 April 2023
I've been laid off
Subscribe to:
Post Comments (Atom)
Breakthrough.. I think
World-Creator limits its sculpt tile to 1024x1024 pixels. You just can't make fine-detailed terrains or coastlines with the sculpt lay...
-
UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
-
So it struck me that I have never touched anything to do with animation. Quite common with me. Animation is hard and it's only done w...

No comments:
Post a Comment