The next part of the Blender course covered the rest of the mech build.
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Blocking out the legs |
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Cuts and bevels to make the legs look like they work. |
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Halfway through the middle detail lesson |
The lessons covered previous knowledge and expanded on bevel troubleshooting, which lost me a bit. Lots of deep configurations that I'd not seen before. Either I'll go through those bits again, or more likely, I'll read into the official Blender docs or dedicated bevel tutorials.
Some other stuff
Landscapes. Of course!
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Two terrains for extra depth |
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Big rock scatter |
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Same as above, without the rocks |
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Beachy |
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