Sunday, 1 November 2026

Start of Week, Start of November

 Start Of Week

Last week I did some good work on terrain sculpting, pushing the Halo: Raptor work slightly forward. I need to continue with the work this week.

I also continued with the personal project/Orbital Elements vehicle/Commerical Product effort with the Medium Rig (hold on, didn't it begin as a light rig?). 

This week, I will focus on completing the Medium Rig. My worry is the CG artist's adage: Completing 90% of a design leaves about 90% of the work time remaining. Polishing and tweaking takes much longer than laying the foundations.

Last week, I completely failed to do any training. I look back over the last few weeks, maybe a few months and see a big motivation and creativity leak happening for ... reasons. I think that things have improved since the half-term break, but we'll need to see how this term pans out.

I have been a lot busier with busy work; more frequent grocery shopping, more food prep, more cooking, and more house chores. It's all good, except it has cost creative time.


November Plans

Along with weekly plans, let's try monthly plans (SOM). 

Halo: Raptor. Complete the Terrain effort so that by the end of this week I have a solid base mesh to tweak and polish. The aim has been to create a complete service road model that can be chopped up and turned into the individual scene elements. That suddenly sounds like a tall order!

Orbital Elements: I'm aiming to write an hour per day. I am just not managing that. I will not beat myself up about the failure. Thank you, Aimee McNee, for that advice!

I need to develop my terrain creation skills outside of True Terrain; it doesn't look like Richard or Zach can get much done on a new version. No fix seems to be coming soon. <wipes tears away> 
To do this, I will complete a hefty course and go back to complete or repeat courses I already have.

Clean up time

Next run: tidy up all the mid-level details. Next run: Tiny details.


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Start of Week, Start of November

 Start Of Week Last week I did some good work on terrain sculpting, pushing the Halo: Raptor work slightly forward. I need to continue with ...