I knew this was coming. UV-unwrapping and material creation remain very weak skill sets. I really make a horrible mess. I may need to go away and do some training and retraining.
Here's some post-processing bling to distract you from the sound of my crying...
Thursday, 27 February 2025
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MSVAs Sketchy progress
The space vehicle sketching continues. Project: Hail Mary provided a ton of inspiration—mostly for the multi-rod form. For MSVAs, this sets...
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UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
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True Sky 2.x was arguably the best Blender addon for creating your own skies. It didn't give you the high detail or complexity of a well...



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