I've been enjoying all the usual festive activities. Spending time with the family, spending too much time with food. Drinking! Watching some TV. Replaying Witcher 3: The Wild Hunt. Still playing with Blender, mind you!
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World Creator heightmap using True Terrain and True Sky |
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Noisy water. Would need about 4000 samples to calm those fireflies. Noise filtering tends to make scenes like this go all mushy. |
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Starting point. |
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Tiny hand made terrain with some Bagapie assets. |
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Same as above. |
I've been experiencing more instability. More crashing to desktop. I tried to do a simple 2-second animation of the above nature scene. The scene crashed the moment I set keyframes. Gah! I remember that getting a lot of crashes used to sap all my enthusiasm for 3D work. I'd go away for weeks or months. I think at this stage I've woken up to the fact that crashing just happens. You rework to avoid the problem, simply or reduce the memory overhead.