I started an entirely different quick Blender project.
I decided that I needed to finish my "pile of rocks" quick project, but that a chrome ball wasn't enough of a subject to justify the effort. What should go there, instead? A hard-surface model, a space probe!
I was eager to create a hard-surface model, so I began developing the idea of a lander/probe. I didn't bother to do any sketches; I got most of my inspiration from the escape pod that featured in the first Star Wars movie.
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Thruster package |
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Propulsion Unit |
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Landing Leg. Meh! |
I knocked together a set of landing legs. It was functional, but the design quality was poor. None of the components related effectively to any of the other parts. I decided to down tools and have another go this morning.
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Much better |
I finished off the session by cleaning up the scene, assigning basic materials and arranging the model elements more effectively, such as creating a set of landing legs in both the up and down positions. This lets you stage the probe in both configurations by turning one set off and the other on.
Next...
Finish the model, adding details such as arms and sensor projections. Might I take inspiration from the probe droid from The Empire Strikes Back? We'll see!
And then...
Optimise the Tunnel section of the Service Road, then begin work on the next section.
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