Terrain Mixer is weird old thing. It's a massive node-based terrain generation system. It has a large number of somewhat abstract parameters that control how some underlying massive displacement maps are mixed together. I never fully got my head around the parameters. With the right tweaking some amazing results are possible. At some point I will invest the necessary time to get it understood.
Wednesday, 25 January 2023
Terrain Mixer gets an update
Terrain Mixer is weird old thing. It's a massive node-based terrain generation system. It has a large number of somewhat abstract parameters that control how some underlying massive displacement maps are mixed together. I never fully got my head around the parameters. With the right tweaking some amazing results are possible. At some point I will invest the necessary time to get it understood.
Subscribe to:
Post Comments (Atom)
Terrain therapy
There's a new World Creator release (2026.3) that resolves the instability issues I experienced in the last build. I've enjoyed test...
-
UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
-
So it struck me that I have never touched anything to do with animation. Quite common with me. Animation is hard and it's only done w...

No comments:
Post a Comment