I really must close down Blender and actually read through the documentation. But its so much fun to fiddle. I took a nice pseudo-random metal material from the plugin's developer. Nice one!
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A deep dive into Cableator
Firstly, a progress report on the terrain... I'm pleased with the topology in general. The snow mask is a bit leaky, so it isn't bri...
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UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
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I may be jumping the gun here, but today is the scheduled day for Blender 5's release. It's a big deal! I have already pointed out t...
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