The second UV-practice space vehicle is progressing nicely. Well, it's a bit better than the first attempt, which is entirely the point.The big improvement is in me seeing UV as a kind of jigsaw puzzel. If the unwrap has issues, I move islands around and reconstruct objects by putting its island faces in the right places.
Cleaned up cargo container |
Small surface-level geometry belongs in the bump or normal map. |
Also, a quick test of Polycam, on my Ipad. It's cool and spooky to capture things. I could see me catching the photogrammetry bug. Obviously this was a quick test. I had no idea what I was doing or whether the capture would be successful.
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