Well, here we are. It's happened! The calendars ran out, and we were all forced to adopt a new increment. Will this one be better than the last one? Probably not, but we can always hope.
I started this new solar revolution with some science fiction modelling, along with the environmental/True-Terrain 5 riffing.
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Messing about with terrain stamps |
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Snow test1 |
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Snow test 2 |
On the True-VFX Discord, Berglmir has set another community competition. It's a snow scene. I don't think I've done more than a few snow scenes, so this will be a good learning experience -- hence the snow tests, which use Quixel materials, which are no longer available from Quixel Bridge, starting yesterday. I did spend some time downloading a few more models and textures, but far from all of them.
Science Fiction Modelling
I thought it was time to do a model vehicle. If it comes out okay, I'll sell it or give it away via a modelling library site or Blender Market.
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First concept - created last week |
I did some sketching while visiting my father-in-law.
Once home, I fired-up Blender and started to recreate the idea...
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Looks okay but not chunky enough |
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Too chunky, it turns out. So, I stretched the model (front one) with a quick Y-axis rescale. Naughty! |
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Hold up! I am still blocking out, but here are the smaller details. I can't help myself! |
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Reflection point: Hmm, it scrapes through. I like the overall effect. Lots of things to sort out, though. |
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