I remember receiving an email from Quixel that warned that free access to the old Megascans asset library would be withdrawn at the end of the month. Literally days away! I resolved to ensure I didn't lose access to these incredible resources, even though getting them into Blender is a pain.
I downloaded and lined up about 100 materials and about 50 assets, and I'll now slowly process them. No rush, now I've got them stored locally.
Note to self: As I don't have the space in my cloud storage for everything, I should buy a portal hard drive. Do a big backup before the end of the year.
Quixel Bridge is supposed to support direct import into Blender from Bridge. However, it doesn't bring in any material maps, probably due to changes in Blender since the plugin was written.
Assets don't look as good as expected. I should check the LOD consistency! Normal mapping?! |
Quixel materials are perfect for True-Terrain |
Messing about with rivers... TT5 |
Puzzle solved!
Seeing objects in the Outliner that appear under multiple collections. Just unlink them! I can't believe I didn't work this out myself when I first noticed it happening.
Tomorrow: Must Blender School!
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