This is the crash I tend to get:
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping.
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF7377145B9
Module : blender.exe
Thread : 00007264
Could be a bug somewhere in the massive pile of add-ons.
I may install the latest Blender Beta, running without all the plugins. See if I can bake the scene so that I can render it without True Terrain.
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