So I bought an add-on, years and years ago. It was promoted through HardOPs, which I'm going to learn to use, one of these days. It was called MESHmachine, and it looks really cool. Think: hard-surface modelling without the subdivision. MESHmachine provides a big bunch of tools that let you modify polygon models in a non-destructive way. Chamfer and fillet, then fuse, then undo stuff.
Fast forward a little bit. I'd very typically not invested the necessary time and effort to learn to use the add-on. Blender got its big developmental bump and Mesh Machines split its add-on into two separate versions. I didn't see the upgrade email so was left with an add-on that I couldn't use with the current versions of Blender.
Well I finally got around to contacting Machin3, the developer of the add-on to ask if there was an upgrade path. Well he only went and gave me a free upgrade for both Mesh Machine and Decal Machine, the companion add-on for adding surface decals.
I've no idea what I'm doing but I managed to add those little screw holes. So much to learn!
See more on the Blender Store: https://blendermarket.com/products/meshmachine.
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