I grabbed half an hour before work yesterday to have a play with Blender. It took me twenty minutes to generate a blue screen crash that wouldn't even restart Windows without me doing a power cycle. This is very disheartening!
My old machine experienced about six blue screens of death only about six times in three years. This new machine gets about one a week. If Blender 3.5 doesn't improve the crash situation I'm probably going to do some poking around and deeper log analysis. Heat or voltage issues? I still hope it's driver based because those issues tend to auto-update themselves away.
Giant-scale landscape, though not massive in terms of subdivision/poly count. Add giant clouds. Blender filesize and VRAM useage is nowhere near the ceiling.
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Big lanscape bridged from World Creator |
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CloudScapes assets in the distance. True Sky providing the actually sky bit. |
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