Tuesday, 17 March 2026

Breakthrough.. I think

 


World-Creator limits its sculpt tile to 1024x1024 pixels. You just can't make fine-detailed terrains or coastlines with the sculpt layer. Solution: Use an array of sculpt tiles and carefully blend them to create a seamless, high-resolution terrain sculpt. The coastline comes out so much better this way. 

The next challenge will be to blend this lake plate into a larger terrain with mountain ranges in the background and a canyon-like badlands in the foreground.

Blender 5.1

Is due to be released today. I tested the Release Candidate last week. It wasn't supported by many of my critical (True-VFX) addons, so I ended up not using it in anger.

[Update] Blender 5.1 released and installed along with a flurry of critical addons. It looks like most things are working. Geoscatter is one addon that looks to be awaiting a necessary update.


Other stuff I should think about

Finish something!
I have about six "projects" that are just waiting to be worked to a level of completion. Maybe get some of them done?

Do some more training!
I have a bunch of courses waiting to be completed. Some I haven't even started.




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Breakthrough.. I think

  World-Creator limits its sculpt tile to 1024x1024 pixels. You just can't make fine-detailed terrains or coastlines with the sculpt lay...