I'm still focused on 2D illustration work (deck plans for the recent starship that I designed). I still hope to submit a cave-based render to the True-VFX community competition on their discord.
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Update with the director
I caught up with the director of Halo: Raptors last night. It went really well. He loves the latest samples. I have a list of tweaks that h...
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UV Unwrapping tips (Grant Abbot) When adding seams, you can use the shortest path. Multiple objects can share the same UV map. Useful for ...
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Geo-Scatter is Blender's top asset scattering tool. It's got more power and flexibility than the one built into True Terrain 5, whi...

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