Sunday, 20 April 2025

Gunship: first steps

Easter Sunday.

We have family visiting, and Clara is sleeping off a night shift, so I'll be out all day. 


Gunship progress...not much

Into the panels too soon. 

A first run at the panelling. I started too soon. I should have been working on a second level of detail that changes how lines flow on the base model. Panelling and greebles can break up straight lines, but it's better to have more complexity in the blocked-out mesh.

I'm going to experiment with the underlying model and restart the panelling. The mesh's topology has a lot of tapering, which means that any panelling that you pull out of the mesh will flow at angles. It results in panels and blocks that are all angled, when it would be better to have them rectangular or with straight lines.






No comments:

Post a Comment

Last work shift of the term. Summer Break!

 One more shift between me and round-the-clock Blender! The film project work hit a dead end yesterday. I did an update terrain and shared i...