Wednesday 6 November 2024

I interrupt this broadcast

 Permit me to break from the current program. We are receiving disturbing reports from the United States of America concerning the presidential election. American voters have decided that because they think they felt better during Trump's first term, they should give him another go.

 Under Trump's first administration, they felt good because he gave them a small tax break. He then gave the wealthy a bigger tax break, which will now be renewed. Covid hit the U.S. very hard because Trump ignored it until it started to kill thousands of people - and possibly almost killed him. The necessary lockdown was longer than it needed to be. It hit the economy hard and then dipped into recession, and ...oh, that's right, trump narrowly lost the 2020 election.

So Biden fixes the economy, but voters are left with high inflation, which gives people a real sense that they are worse off now. No problem. Harris planned to finish the job and sort out inflation with sensible growth-based policies. But no. America has had enough of all this talk of an economy that is the world's envy. Stuff still costs too much, so give control of the country back to the man who speculated that bleach might be the wide-spectrum anti-viral treatment the world has been looking for...

The year 2025 will be very interesting. That is, if you think the rapid disassembly of America's liberal democracy is interesting. Short of some deus ex machina, America is going to make inflation worse, turf out the army of experts that makes the federal government function and replace them with MAGA zealots. I don't think America will leave NATO, but it can stop supporting all efforts to resist Russia and China. Millions of voters who depend on medical cover will have it removed as Trump can finally pull the Affordable Care Act. This is all going to take a year or two. Women, Trans people and anyone who looks like they might be Mexican are probably going to have a bad time before the big stuff happens.

There will almost certainly be something completely unexpected—something that emerges from the chaos and disruption and shocks the new administration. The US's enormous power to resist the situation will have been laid off or defunded. Trump will try to blame Biden, the Democrats, or people who happen to have brown skin. That blaming will sound increasingly hollow. Not quickly, but quite inexorably, buyer's remorse will start to seep in. America's "fact desert" will ensure that most voters won't know what's happening or what's causing the bad thing until it's tossing their car down the street.

This rant is over for now. We have two months of relative calm. Possibly, in the next couple of months, voters will see Trump and suddenly realise that he might not be the stable genius he claimed to be.

Sketches from the last few days:


Space Station 

Random Flow practice

Starport background

Wild Mountains

Thursday 31 October 2024

Family time

 I've had a few days away from Blender. Time with the family. Good times!

Before all that started, I created a quick terrain. Added some composite effects.

Dawn mist


Wild idea: planets orbiting a star in a volumetric nebula

I'm toying with various ideas, but I don't feel a strong drive to pursue a particular direction.

Maybe...

  • More terrain stuff with True-Terrain 5
  • A Traveller starship
  • Orbital Elements Luna settlement
  • Something I haven't thought of yet...

Sea fort test


Monday 28 October 2024

Escape Island

 

World creator terrain sculpt -> True-Terrain 5/True-Sky -> GeoScatter

I'm getting a bit better with scattering. This isn't finished. I more readily spot where natural terrain scatter sits on the wrong side of random or unnatural.

I also recognise that you need to scatter in layers because no single scatter pattern will look quite natural.

Finally, I now see how you need to be economical. More objects in a single scatter pass might be called for, but as you need multiple layers of scatters, it's best to work with as few objects as possible to get the desired result. Ideally, you can bolster your scatters when you have all the layers in place and know how much resource headroom you have left. 

The little stone building is from PBG2 (Procedural Building Generator 2).  I've forgotten how to use the add-on, getting wonky results. I had better go and check if it's fully compatible with Blender 4.2. Most likely, I'm just not using it correctly...

Once I'm happy with the rocks and pebbles, I'll add a small boat to the beach.


Shift Carrier

I got positive feedback from the ship's design and book author, Charles E. Gannon. Some elements don't match up with his thinking, so I'll be doing some reworking soon. I'm happy to! He especially wants to see the Hab module arms unfold, as this function hasn't been visualised before. I guess I will be completing my studies in Blender's Rigging-Fu.

Shift Carrier Commonwealth. Unfolding in a video soon.

Saturday 26 October 2024

Shift Carrier update - TEST TWO!

 I made a test video this morning while waiting for the boys to get up. It's rough around the edges and a bit rough in the spaces between the edges. The lighting is too flat. Some areas look bad in close-up. There are missing bits, one audio and one transition glitch.  I'll declare this as a "proof of concept," so I'll go back and refine, polish, restage, re-title, re-time—all that stuff.



Friday 25 October 2024

My misspent youth

 
It's rare that an idea for a render pops into my head that's so strong that I drop everything and go off and do it. The thought process was as follows. "Hmm, arcade machines are a good, easy subject for a Blender scene. Boy, I wasted so many ten pences in my childhood! What if my favourite roleplaying games had tie-in arcade machines? Ping!!!

Simple start

One isn't enough. Some small variations

Fun referencing classic box/cover art

Environment

Misspent Youth


Monday 21 October 2024

Terrains

 I'm feeling a bit better today. Although I have a backlog of housework, I had some productive time with True-Terrain 5.

Diorama

New feature! Give terrains that " model mounted on a wooded board" look.

True-Terrain's co-creator approved and noted that you can adjust the terrain's edge textures in the material parameters.

While doing some tidying up I rendered a quick animation:




Later in the evening...

Lakehouse


I cobbled together a lake house in about an hour.

A work-in-progress scene featuring this dreamy little holiday property.



Wider 

Sunday 20 October 2024

Back to the Boulton...and now the Gordon-Class sloop

As I'm at a bit of a creative impasse for the Orbital Elements/Aliens survey station, I decided to blow the dust off the Terran Republic Cruise. I intended to tidy up the ordnance, tweak things here and there, and then build its sub-craft, the Gordon-class sloop. 

The tidy-up

Window glow is back

A bit more order to the top-mounted drones and stuff

On to the Gordon-class


First bash! 

It's a joyous thing when you start a model, work on it, and then suddenly finish it. What, no third restart, no crisis of faith on the third day? Maybe this is because it's a small boat, not a critical design. It's described plainly as an "arrowhead," "streamlined," and therefore, a pretty basic shape to work upon.

Finishing point

Starting last night, I worked for about an hour on the basic form. I started work again at about lunchtime, with this level of completion reached after a couple more hours.

Put it into place...






I need to fix some things to animate this scene. If you look closely at the Bouton with its spin habitats deployed, there are two turret hardpoints where there should only be one. It looks like one of the turret hardpoints was pegged to the spin habitat's hub as a mirror point because as the spin arms were rotated, the turret also moved. If I try to animate that spin habitat, then the turret will fly around the ship like a bee.

Viewport


Friday 18 October 2024

Still a bit meh.

 


World Creator terrain with some scatter and the True Terrain 5 treatment.


Ship project.

I've sketched out another ship inspired by the Alien/Aliens franchise. It needs a lot more work. You must nail Alien ship designs because the original ships are so darn good. 

I could jump back and do something else in the Terran Republic universe. As a break from 3D work, I recreated the map in the first novel.


I now remember that an expanded ma appears in Book for. I'll do it at some point.

Thursday 17 October 2024

A few days of feeling meh

 I caught a cold from one of my children. It's not a dreadful cold, just one that knocks you a step back and robs you of any chance of an A-game in anything. 

I've become a bit unfocused, but I've done some playing around and learning. I may have started a new ship project when what I should be doing is finishing off existing projects to a higher standard.

I should go back to the Boulton and redress the ordnance. Build the Gordon-Class sub-ship. I should do another tidy-up of the Shift Carrier. 

A space truck...


I'm unsure where this fits in, but I like it. I will finish it.


Space...

I did some practice space scenes. I felt like I'd taken a step back with the lens flare. I may need to actually read the documentation as it looks excessive to me now.

Physical Addons renamed PCO as Planets. Makes sense.




World Creator released a brilliant update. There are some incredible new filters. One, called scattering, actually embeds scatters into the terrain geometry. This looks like it could be great, although I notice that when you carry the geometry into Blender, it looks a bit less effective because it needs massive polygon density to look its best.


Traditional scatters with Geo-Scatter

Moon Again


Monday 14 October 2024

Shift-Carrier first pass completed

 

I tripped myself up badly when I used instances for the passenger pods (hidden under those bullet-shaped bonnets) on the right-hand side. Moving the ship model causes the instances to move independently. They float off in a random direction. I'll learn how to use instances properly before using them again.




Test Video!


Friday 11 October 2024

Shift-Carrier Commonwealth - Cargo containers

 

I got part of the way into the cargo section. Spy those little crates attached ahead of the big water balloon thing. I'd have to a lot further except I had house work and shopping to focus on today.


Kraken of space...

Nearly done.
Once this initial build is complete, there will likely be a lot of optimisation and instancing. The render takes a long time to start, almost certainly because of the massive polygon count.



I interrupt this broadcast

 Permit me to break from the current program. We are receiving disturbing reports from the United States of America concerning the president...